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Autor Tema: (High Five) Actualización de Classes y Skills  (Leído 58787 veces)
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GM-Baldr
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« : 03 de Noviembre de 2011, 16:00:43 »

Como sucede en cada cambio de crónica, High Five nos trae muchas novedades como ser:

 
1-   Actualizaciones de Clases y Skill
2-   Mejoras en las Olimpiadas
3-   Productos
4-   Renovación de Zonas de Caza y Raid Bosses
5-   Bendición Nevit's Advent
6-   Puntos de Experiencia y Partys
7-   Quests
8-   Mejoras en el Sistema de Cumpleaños
9-   Ajustes de Clan
10-   Mail System
11-   Modificaciones al Mundo del Juego
12-   Interfaz
13-   Varios


Actualizaciones de Clases y Skills

Human Classes and Skills

Warlord/Dreadnought

Lv40

Rush: Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.

Lv83

Rush Impact: Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow.
Dread Pool: Skill has new effects: Decreases P. Def. by 33% and Evasion by 10. Also, success rate increased.

Gladiator/Duelist

Lv40

Sonic Mastery: Absorbs the target's Force Energy. 15% chance to absorb Force Energy for regular physical attacks and 30% chance during a Critical hit. Requires an equipped sword, blunt weapon, or dualsword.
Rush: Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.

Lv83

Rush Impact: Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow.
Weapon Blockade: Now available from Skill Trainers at level 80.
Sonic Rage: Maximum amount of Force Energy Recovery increased to 8.

Paladin/Phoenix Knight   

Lv40

Shield Strike: Attack and provoke the enemy with your shield. Requires an equipped shield.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Aegis Stance: While activated, shield defense power reduced to 30% (was 40%).
Vanguard: Can now be acquired at level 40 (was 43).
Aggression: Skill power boosted.
Aura of Hate: Skill power boosted.
Shield Fortress: MP consumption decreased
Ultimate Defense: M. Def. increased.
Tribunal: Skill power increased. Added a Hate effect.

Lv83

Challenge for Fate: Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.
Flame Icon: No longer overlaps with Totem skills.

Dark Avenger/Hell Knight

Lv40

Shield Strike: Attack and provoke the enemy with your shield. Requires an equipped shield.

Lv46

Aegis Stance: Enables Shield Defense from all directions and decreases Shield Defense.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Vanguard: Can now be acquired at level 40 (was 43).
Aggression: Skill power boosted.
Aura of Hate: Skill power boosted.
Shield Fortress: MP consumption decreased.
Ultimate Defense: M.Def increased.
Judgment: Skill power increased. Added a Hate effect.

Lv83

Challenge for Fate: Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.
Insane Crusher: Skill power and success rate increased. Reuse time decreased.
Hell Scream: Skill has new effects: Speed decreased by 30%. Also, success rate increased.
Treasure Hunter/Adventurer
Shadow Step: Now available from Skill Trainers at level 40.

Lv80

Throwing Dagger: Attacks the enemy with a thrown dagger. Decreases target's Speed by 80% for 10 seconds. Requires an equipped dagger.

Lv83

Dual Blow: Attacks an enemy's vital areas. Lethal Strike, Half Kill, Critical, and Over-hit possible. Requires an equipped dual dagger.
Hawkeye/Sagittarius
Soul of Sagittarius: Can be acquired at level 40 (was 46).
Quiver of Arrow - A Grade: Can be acquired at level 60 (was 66).

Lv82

Multiple Shot: Attacks multiple enemies in front of you. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.

Lv83

Death Shot: Shoots an arrow aimed to kill. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.
Lethal Shot: Skill power boosted even more.
Flame Hawk: Skill power increased. Added a fire damage over time effect.
Seven Arrow: Skill power increased. Now affects only a single target. Casting time, reuse time, and MP consumption decreased.
Multiple Shot: MP consumption increased.

Sorcerer/Archmage

Lv81

Aura Blast: Inflicts non-attribute damage on the target and enemies around the target, and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv82

Aura Cannon: Inflicts non-attribute damage on the target and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv83

Arcane Shield: For 10 seconds, decreases the damage received by 70%. The remaining damage received consumes MP. While the Arcane Shield is in effect, Casting Spd. decreases 75%. If MP becomes 0, the effect ends.
Meteor: Casting time is now instant. Added a fire damage over time effect. Reuse time decreased.
Flame Armor: Resistance to fire and skill power increased. Casting time decreased.

Necromancer/Soultaker

Death Spike: Using this skill no longer consumes Cursed Bones.
Mass Gloom: Using this skill no longer consumes Cursed Bones. Success rate significantly increased. Now reduces the target's resistance to all six attributes. Now reduces 15% and has a ranged magic attack effect. Reuse time now 12 seconds.
Summon Cursed Bones: Skill deleted because Cursed Bones are no longer required.
Anchor: Can now be acquired at level 40 (was 44). Success rate significantly increased. Casting time substantially reduced. The length of the first effect and the Paralysis are now 5 seconds each. Reuse time increased to 60 seconds.
Curse Gloom: Success rate significantly increased. Now reduces the target's resistance to all six attributes. Now reduces 15% and has a ranged magic attack effect. Reuse time increased to 5 seconds.
Mass Fear: Success rate significantly increased. Casting time reduced to 5 seconds. Casting target changes from servitor to enemy. Reuse time increased to 75 seconds.
Corpse Burst: Dark attribute is added to the skill power.
Vampiric Mist: HP absorption decreased is 20% (was 40%). Success rate increased. Duration and reuse time decreased.

Lv83

Servitor Share: Extends a percentage of the summoner's abilities to the servitor: 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd., and 3% of Casting Spd.
Dark Vortex: Skill power increased. HP absorption rate decreased.
Meteor: Casting time is now instant. Added a fire damage over time effect. Reuse time decreased.

Warlock/Arcana Lord

Lv40

Dimension Spiral: Creates a dimensional tear that inflicts damage on the enemy. Over-hit possible.
Servitor Summoning Skill (all): Casting time decreased to 6 seconds (was 15 seconds).

Lv83

Servitor Share: Extends a percentage of the summoner's abilities to the servitor: 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd., and 3% of Casting Spd.
Excessive Loyalty: Now increases P. Atk. 35% (was 15%).
Mutual Response: Mutual Response is now also activated when using the Dimension Spiral skill.
Spirit Sharing: Skill has new effects: Increases Atk. Spd., Casting Spd., and Critical Rate.
Anti Summoning Field: Skill has new effects: Cancels all buffs that increase M. Spd./Atk Spd./Moving Spd. in the area, and decreases targets' M. Spd./Atk. Spd./Moving Spd. in the area.

Bishop/Cardinal

Inquisitor: Can now be acquired at level 40 (was 44).

Lv83

Chain Heal: Heals 30% of the Max HP of the target and heals the 10 injured allies around the target with the lowest health. Requires 4 Spirit Ore.
Purification Field: Casting time now 3 seconds (was 4 seconds). Reuse time now 20 minutes (was 30 minutes).
Prophet/Hierophant

Lv60

Resist Earth: Increases resistance to Earth attacks for 20 minutes.
Bless the Body: Can now be acquired at level 70 (was 72).

Lv80

Piercing Attack: Normal attacks have a chance to decrease the enemy's P. Def. by 23%.

Elf Classes and Skills

Temple Knight/Eva's Templar

Lv40

Shield Strike: Attack and provoke the enemy with your shield. Requires an equipped shield.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Vanguard: Can now be acquired at level 40 (was 43).
Aggression: Skill power boosted.
Aura of Hate: Skill power boosted.
Shield Fortress: MP consumption decreased.
Ultimate Defense: M. Def. increased.
Tribunal: Skill power increased. Added a Hate effect.

Lv83

Challenge for Fate: Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.

Sword Singer/Sword Muse

Lv46

Battle Whisper: Increases your P. Atk., critical power, and Atk. Spd. for 2 minutes. Additional MP consumption increased while singing.

Lv40

Deadly Strike: Deal the enemy a devastating attack. Cannot be used with an equipped bow/crossbow or hand-to-hand combat weapon. Over-hit possible.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Song of Wind Storm: Arrow Resistance now 10 and Crossbow Resistance now 5.
Song of Hunter: Can now be acquired at level 40 (was 49).
Song of Warding: Can now be acquired at level 43 (was 40),
Song of Invocation: Can now be acquired at level 49 (was 43).
Sword Symphony: Effect changed from Fear to Silence on a single target. Skill power increased. MP consumption decreased.

Plainswalker/Wind Rider

Shadow Step: Now available from Skill Trainers at level 40.

Lv80

Throwing Dagger: Attacks the enemy with a thrown dagger. Decreases target's Speed by 80% for 10 seconds. Requires an equipped dagger.

Lv83

Dual Blow: Attacks the target's vital points. Lethal Strike, Half Kill, Critical, and Over-hit possible. Requires an equipped dual dagger.

Silver Ranger/Moonlight Sentinel

Soul of Sagittarius: Can now be acquired at level 40 (was 46).
Quiver of Arrow - A Grade: Can now be acquired at level 60 (was 66).

Lv82

Multiple Shot: Attacks multiple enemies in front of you. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.

Lv83

Death Shot: Shoots an arrow aimed to kill. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.
Lethal Shot: Skill power boosted even more.
Arrow Rain: Skill power increased. Added a wind damage over time effect.
Seven Arrow: Skill power increased. Now affects only a single target. Casting time, reuse time, and MP consumption decreased.
Multiple Shot: MP consumption increased.

Spellsinger/Mystic Muse

Lv81

Aura Blast: Inflicts non-attribute damage on the target and enemies around the target, and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv82

Aura Cannon: Inflicts non-attribute damage on the target and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv83

Arcane Shield: For 10 seconds, decreases the damage received by 70%. The remaining damage received consumes MP. While the Arcane Shield is in effect, Casting Spd. decreases 75%. If MP becomes 0, the effect ends.
Star Fall: Casting time is now instant. Added an attribute-free damage over time effect. Reuse time decreased.
Frost Armor: Resistance to water and activation skill chance increased. Casting time decreased.

Elemental Summoner/Elemental Master

Lv40

Dimension Spiral: Creates a dimensional tear that inflicts damage on an enemy. Over-hit possible.
Servitor Summoning Skill (all): Casting time decreased to 6 seconds (was 15 seconds).

Lv83

Servitor Share: Extends a percentage of the summoner's abilities to the servitor: 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd., and 3% of Casting Spd.
Excessive Loyalty: Now increases P. Atk. 35% (was 15%).
Mutual Response: Mutual Response now activates when using the Dimension Spiral skill.
Spirit Sharing: Skill has new effects: Increases Atk. Spd., Casting Spd., and Critical Rate.
Anti Summoning Field: Skill has new effects: Cancels all buffs that increase M. Spd./Atk Spd./Moving Spd. in the area, and decreases targets' M. Spd./Atk. Spd./Moving Spd. in the area.

Elven Elder/Eva's Saint

Greater Heal: Can now be purchased to the same high skill levels as Bishops. Initial acquisition level is now level 40 (was level 48).
Inquisitor: Can now be acquired at level 40 (was 44).
Vitalize: Casting time now 3 seconds (was 5 seconds).

Lv83

Chain Heal: Heals 30% of the Max HP of the target and heals the 10 injured allies around the target with the lowest health. Requires 4 Spirit Ore.

Lv76

Mass Cure Poison: Cures all poisoned party members.
Mass Vitalize: Restores HP to party members, and cures all poisoned and bleeding party members.
Blessing of Eva: Casting time now 3 seconds (was 4 seconds). Reuse time now 20 minutes (was 30 minutes).

Dark Elf Classes and Skills

Shillien Knight/Shillien Templar

Lv40

Shield Strike: Attack and provoke the enemy with your shield. Requires an equipped shield.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Vanguard: Can now be acquired at level 40 (was 43).
Aggression: Skill power boosted.
Aura of Hate: Skill power boosted.
Shield Fortress: MP consumption decreased.
Ultimate Defense: M. Def. increased.
Judgment: Skill power increased. Added a Hate effect.

Lv83

Challenge for Fate: Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.
Spirit of Shilen: No longer overlaps with Totem skills.

Bladedancer/Spectral Dancer

Lv40

Deadly Strike: Deal the enemy a devastating attack. Cannot be used with an equipped bow/crossbow or hand-to-hand combat weapon. Over-hit possible.

Lv60

Defense Motion: Increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10% for 2 minutes. Additional MP consumption increased while dancing.
Dance of Blade Storm: The enhanced duration given by enchanting the skill for Time has decreased. Arrow Resistance now 42 and Crossbow Resistance now 25.
Dance of Medusa: Reuse time and duration decreased. The Petrify effect no longer overlaps Dance of Medusa. The enhanced duration given by enchanting the skill for Time has decreased to 25 seconds (was 120 seconds [maximum]).
Demonic Blade Dance: Skill power and success rate increased. Duration, MP consumption, and casting time decreased.

Abyss Walker/Ghost Hunter

Shadow Step: Now available from Skill Trainers at level 40.

Lv80

Throwing Dagger: Attacks the enemy with a thrown dagger. Decreases target's Speed by 80% for 10 seconds. Requires an equipped dagger.

Lv83

Dual Blow: Attacks the target's vital points. Lethal Strike, Half Kill, Critical, and Over-hit possible. Requires an equipped dual dagger.

Phantom Ranger/Ghost Sentinel

Dead Eye: Attack Speed reduction now 10% (was 20%).
Soul of Sagittarius: Can now be acquired at level 40 (was 46).
Quiver of Arrow - A Grade: Can now be acquired at level 60 (was 66).

Lv82

Multiple Shot: Attacks multiple enemies in front. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.

Lv83

Death Shot: Shoots an arrow aimed to kill. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.
Lethal Shot: Skill power boosted even more.
Seven Arrow: Skill power increased. Now affects only a single target. Casting time, reuse time, and MP consumption decreased.
Multiple Shot: MP consumption increased.
Ghost Piercing: Skill power increased. Added a Dark damage over time effect.

Spellhowler/Storm Screamer

Death Spike: Using this skill no longer consumes Cursed Bones.
Summon Cursed Bones: Skill deleted because Cursed Bones are no longer required.

Lv81

Aura Blast: Inflicts non-attribute damage on the target and enemies around the target, and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv82

Aura Cannon: Inflicts non-attribute damage on the target and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv83

Arcane Shield: For 10 seconds, decreases the damage received by 70%. The remaining damage received consumes MP. While the Arcane Shield is in effect, Casting Spd. decreases 75%. If MP becomes 0, the effect ends.
Dark Vortex: Skill power increased. HP absorption rate decreased.
Star Fall: Casting time is now instant. Added an attribute-free damage over time effect. Reuse time decreased.
Hurricane Armor: Resistance to wind and activation skill chance increased. Casting time decreased.

Phantom Summoner /Spectral Master

Lv40

Dimension Spiral: Creates a dimensional tear that inflicts damage on the enemy. Over-hit possible.
Servitor Summoning Skill (all): Casting time decreased to 6 seconds (was 15 seconds).
Death Spike: Using this skill no longer consumes Cursed Bones.

Lv83

Servitor Share: Extends a percentage of the summoner's abilities to the servitor: 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd., and 3% of Casting Spd.
Excessive Loyalty: Now increases P. Atk. 35% (was 15%).
Mutual Response: Mutual Response is now also activated when using the Dimension Spiral skill.
Spirit Sharing: Skill has new effects: Increases Atk. Spd., Casting Spd., and Critical Rate.
Anti Summoning Field: Skill has new effects: Cancels all buffs that increase M. Spd./Atk Spd./Moving Spd. in the area, and decreases targets' M. Spd./Atk. Spd./Moving Spd. in the area.

Shillien Elder/Shillien Saint

Greater Heal: Can now be purchased to the same high skill levels as Bishops. Initial acquisition level is now level 40 (was level 48).
Inquisitor: Can now be acquired at level 40 (was 44).
Thorn Root: Skill power increased to reduce HP by 90 (was HP reduced by 30). Added an MP reduction effect. Success rate increased. Duration reduced. Reuse time increased.
Purify: Casting time changed from 4 seconds to 3 seconds.

Lv83

Chain Heal: Heals 30% of the Max HP of the target and heals the 10 injured allies around the target with the lowest health. Requires 4 Spirit Ore.

Lv76

Mass Cure Poison: Cures all poisoned party members.
Mass Purify: Cancels paralysis and petrification for all party members, and cures all poisoned and bleeding party members.


Orc Classes and Skills


Destroyer/Titan

Lv40

Rush: Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Frenzy: Increases P. Atk. less than before. Requires less than 60% HP to use (was less than 30% HP). Reuse time reduced 50%.

Lv85

Rush Impact: Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow.
Demolition Impact: Skill power increased. Now only affects a single target. Range increased to 150 (was 40).

Tyrant/Grand Khavatari   

Force Mastery: Absorbs the target's Force Energy. 15% chance to absorb Force Energy for regular physical attacks and 30% chance during a Critical hit. Requires an equipped hand-to-hand combat weapon.

Lv40

Rush: Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Punch of Doom: Using Punch of Doom no longer inflicts a shock effect on the user. Reuse time increased.
Frenzy: Increases P. Atk. less than before. Requires less than 60% HP to use (was less than 30% HP). Reuse time reduced 50%.
Wolf Spirit Totem: Duration is now 5 minutes. It consumes 19 MP.
Bear Spirit Totem: Duration is now 5 minutes. It consumes 25 MP.
Puma Spirit Totem: Duration is now 5 minutes. It consumes 35 MP.
Ogre Spirit Totem: Duration is now 5 minutes. It consumes 41 MP.
Rabbit Spirit Totem: Duration is now 5 minutes. It consumes 58 MP.
Hawk Spirit Totem: Duration is now 5 minutes. It consumes 68 MP.

Lv83

Rush Impact: Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow.
Raging Force: Maximum amount of Force Energy Recovery increased to 8.
Force of Destruction: Skill power and success rate increased. Reuse time decreased.

Overlord/Dominator

Lv48

Fury of Pa'agrio: Increases party or clan members' Atk. Spd. for 20 minutes.
Burning Chop: Requires melee weapons now. Skill can now be enchanted.

Lv83

Chain Heal: Heals 30% of the Max HP of the target and heals the 10 injured allies around the target with the lowest health. Requires 4 Spirit Ore.

Warcryer/Doomcryer

Lv44

Chant of Berserker: Decreases all party members' P. Def., M. Def., and Evasion. Increases all party members' P. Atk. , M. Atk., Atk. Spd., Casting Spd., and Speed. Duration 20 minutes.
Chant of Shielding: Can now be acquired at level 48 (was 40).
Chant of Predator: Can now be acquired at level 40 (was 48).
Burning Chop: Requires melee weapons now. Skill can now be enchanted.

Lv76

Chant of Elements: Adds 20 to the Fire, Water, Wind, and Earth defense attribute of all party members for 20 minutes.
Chant of Protection: Duration increased to 1,200 seconds (was 600 seconds).


Dwarf Classes and Skills


Bounty Hunter/Fortune Seeker

Lv40

Crushing Strike: Shock the enemy with a brutal attack, decreasing the target's P. Def. and M. Def. 10% for 3 seconds. Over-hit possible. Requires an equipped sword or blunt weapon.
Blazing Boost: Run swiftly toward the enemy. Cannot be used with an equipped bow/crossbow.

Lv28

Potential Ability: Increases Critical Rate and Critical Damage. Requires equipped light armor and either an equipped dagger or dual dagger.
Sweeper Festival: When used on nearby Spoiled corpses, you can loot extra items.

Lv20

Dagger Mastery: Increases P. Atk. 10% and success rate of a deadly attack 10%. Decreases MP consumption 60%. Skill can be enchanted.

Lv40

Deadly Blow: Deals a deadly attack. Skill can now be enchanted.
Back Stab: Deals a deadly attack. Skill can now be enchanted.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Collector's Experience: Now useable with a sword. Additionally, Collector's Fortune may activate when using Crushing Strike.

Lv83

Lucky Blow: Attack the target's vital areas, making the target Spoiled. Lethal Strike possible. Half Kill, Critical hit, and Over-hit possible. Requires an equipped dual dagger.

Lv81

Dual Dagger Mastery: Increases P. Atk. 5% and success rate of a deadly attack 5%. Obtainable from Forgotten Scrolls.
Spoil Crush: Now useable with a sword.
Lucky Strike: Now useable with a sword.

Warsmith/Maestro

Lv40

Battle Cry: Immediately regenerates Max HP, and increases your Max HP for 10 minutes.
Rush: Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow.
Blunt Mastery: Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too.
Sharp Edge: Duration increased to 1,200 seconds (was 600 seconds). Range increased to 400 (was 40).
Spike: Duration increased to 1,200 seconds (was 600 seconds). Range increased to 400 (was 40).
Restring: Duration increased to 1,200 seconds (was 600 seconds). Range increased to 400 (was 40).
Case Harden: Duration increased to 1,200 seconds (was 600 seconds). Range increased to 400 (was 40).
Hard Tanning: Duration increased to 1,200 seconds (was 600 seconds). Range increased to 400 (was 40).
Embroider: Duration increased to 1,200 seconds (was 600 seconds). Range increased to 400 (was 40).

Lv83

Rush Impact: Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow.


Kamael Classes and Skills


Berserker/Doombringer

Lv62

Soul Roar: Immediately regenerates Max HP/CP by 15%, and increases your Max HP/CP 15% for 10 minutes.
Soul Barrier: Arrow Resistance changed to 10 and Crossbow Resistance changed to 6.
Critical Sense: Can now be acquired at level 40 (was 43).
Furious Soul: Penalty effect for decreasing P. Def. reduced to 5% (was 20%).

Soul Breaker/Soul Hound(Female Only)   

Fire Trap: Skill casting time reduced 50%.

Soul Breaker/Soul Hound (Male and Female)

Critical Sense: Can now be acquired at level 40 (was 43).
Steal Divinity: Success rate reduced. Now susceptible to resistance against buff canceling attacks.
Soul Strike: MP cost for Magic skills decreased 20%.
Soul Vortex: MP cost for Magic skills decreased 20%.
Annihilation Circle: MP cost for Magic skills decreased 20%.
Soul of Pain: MP cost for Magic skills decreased 20%.
Expert Casting: Added more stages. 2nd Stage: 15% reduction in reuse time (level 49). 3rd Stage: 20% reduction in reuse time (level 55).
Dark Flame: Changed from Fear to 30% reduction in Moving Speed. Reuse time reduced.
Soul to Empower: Added more stages. 3rd Stage: 75% reduction in M. Atk. (level 64).
Rapier Mastery: When a Rapier is equipped, the Casting Speed now increases by 15%. This effect is applicable from the mastery obtained at level 40.
Fast Recovery: Added more stages. 2nd Stage: Increase in Recovery bonus (level 49).

Lv81

Aura Blast: Inflicts non-attribute damage on the target and enemies around the target, and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv82

Aura Cannon: Inflicts non-attribute damage on the enemy, and recovers MP. Inflicts additional non-attribute damage to monsters.

Lv83

Arcane Shield: For 10 seconds, decreases the damage received by 70%. The remaining damage received consumes MP. While the Arcane Shield is in effect, Casting Spd. decreases 75%. If MP becomes 0, the effect ends.

Lv40

Mana Pump: Increases Maximum MP.
Soul Vortex Extinction: MP cost for Magic skills decreased 20%.
Lightning Shock: Changed from a physical skill to a magic skill. Now has a separate 1st and 2nd effect. 1st effect: Decreased abilities. 2nd effect: Paralysis. Overlap no longer possible.
Leopold: MP cost for Magic skills decreased 20%.

Arbalester/Trickster

Fire Trap: Skill casting time reduced 50%.
Poison Trap: Skill casting time reduced 50%.
Slow Trap: Skill casting time reduced 50%.
Flash Trap: Skill casting time reduced 50%.
Binding Trap: Skill casting time reduced 50%.
Soul Barrier: Arrow Resistance now 10 and Crossbow Resistance now 6.
Critical Sense: Can now be acquired at level 40 (was 43).
Real Target: Enchant power decreased.

Lv82

Multiple Shot: Attacks multiple enemies in front of you. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.

Lv83

Death Shot: Shoots an arrow aimed to kill. Over-hit and Critical hit possible. Requires an equipped bow/crossbow.
Wild Shot: Skill power boosted.

Inspector/Judicator

Thin Skin: Added more stages. Skill can now be enchanted. 7th Stage: Level 74.

Otros cambios de Clases y Skills

Harmony of Noblesse: Arrow Resistance now 10 and Crossbow Resistance now 6.
Symphony of Noblesse: Arrow Resistance now 10 and Crossbow Resistance now 6.
Third Class Skill Points:
Los puntos de Skill necesarios para adquirir ciertas skills de tercera clase han sido reducidos.
Tasa de éxito de estado anormal: La tasa de éxito del Estado anormal es ahora un máximo del 90% y un mínimo de 10%.Spear Simultaneous Attacks:
EL número máximo de taques simultaneos usando un Spear es ahora: No mastery: (3) [era (5)]
Polearm mastery level 8 and below: (Cool [era (10)]
Polearm mastery level 9 and above: (13) [era (15)]
Major Group Heal Visual Effect: The visual effect of Major Group Heal skill changed. It now has the same visual effect as Major Heal.
Steal Divinity Changes: The Steal Divinity success rate has been reduced. It is also now susceptible to resistance against buff-canceling attacks.
Necromancer Reagent and Summoning Time Changes: The Necromancer skills Summon Reanimated Man, Summon Corrupted Man, and Summon Cursed Man no longer require a corpse. However, the casting time to summon any of these servitors has increased.
Servitors Share Attack/Defense Elemental Attributes:
A servitor of a Necromancer, Soultaker, Warlock, Arcana Lord, Elemental Summoner, Elemental Master, Phantom Summoner, or a Spectral Master now shares the attack/defense elemental attributes of its master.
Forgotten Scroll Skill Improvements:
Most of the effects of skills that can be obtained from a Forgotten Scroll improved.
Skill Requirements Easier:
The requirements for many skills have become easier or less restrictive.
Dagger Use for Fortune Seekers: Fortune Seekers can now use daggers in battle as well as existing weapons.
Soul Hound Skills Upgraded: Some effects of Soul Hound skills have been changed to wield more power in magic-centric battles.
Petrify Changes: Skills with the Petrify effect have had both their duration and reuse time reduced.
Soul Consumption Interaction Clarified: The skill descriptions for Twin Shot and Rising Shot now mention Soul Consumption.
Enchant Skills Cheaper: The amount of Adena and Skill Points required to enchant skills has been reduced by 30%.
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« Respuesta #1 : 03 de Noviembre de 2011, 21:17:06 »

Las arenas de Olimpiada se han cambiado a las zonas de instancias. Los match ahora se hacen en 160 estadios al mismo tiempo.
 
Límite de Participantes y público: El número mínimo de participantes para un partido cambió. Además, ahora todos los personajes que estén anotados en lista de espera pueden entrar al estadio.


Tipos de partidos

 
Class-irrelevant Individual

Ahora: 11 Personajes. Antes: 9 Personajes
 
Class Individual

Ahora: 11 Personajes. Antes: 5 Personajes
 
Class-irrelevant Team

Ahora: 6 Equipos. Antes: 9 Equipos

El número máximo de personas que pueden ver un partido al mismo tiempo, aumentó a 18 por estadio.

El período de espera entre partido y partido se redujo a 25 segundos (era de 45 segundos).

Ahora no podrá solicitar un partido si el inventario de tu personaje o el peso es superior al 80%.

Cámara y vista de reproducción
 
Con el modo de cámara nueva, los personajes pueden moverse libremente mientras ven los partidos de Olimpiadas. Para más información sobre este nuevo modo, pulse el botón Ayuda mientras está viendo un partido.
 
Una función de repetición se ha añadido para permitir a los espectadores registrar un partido y reproducir de nuevo más tarde.

Participantes del juego
 
El sistema anterior en el que los opositores fueron seleccionados al azar se ha cambiado a un sistema en el que los oponentes con los mismos puntos de Olimpiada se corresponden en primer lugar. Los puntos son acumulados ahora por:
• 10 puntos para llegar a Noblesse, por primera vez.
• 10 puntos más cada semana.
• Un total de 50 puntos otorgados a cada personaje en cada ciclo de Olimpiada.

Noblesse Characters
 
Los personajes Noblesse pueden unirse sólo hasta un determinado número de partidos a la semana. Este número máximo restablece al comienzo de cada ciclo de Olimpiada.
•Total Matches: 70 maximo
•Class-Irrelevant Individual Matches: 60 maximo
•Class Individual Matches: 30 maximo
•Class-Irrelevant Team Matches: 10 maximo
 
Personajes Noblesse pueden usar el comando /olympiadstat en otros personajes para verificar los puntos de Olimpiada, marca personal, y el número restante de los partidos.

Estadios nuevos y cambios de estadio
 
El aspecto del estadio de Olimpiada se ha transformado en un campo rectangular de césped rodeado por un edificio similar a un coliseo. El cielo en este campo cambia de forma aleatoria.

Tres estadios nuevos se han añadido:

Orbis Arena

Una enorme estructura octogonal con estatuas de piedra en su centro. Esta estructura tiene brechas entre las estatuas donde los personajes pueden moverse libremente a través de ellos.

Three Bridges Arena

El estadio está dividido en dos mitades que se conectan en el centro por tres pequeños puentes paralelos que se intercalan con estatuas de piedra.

Hero’s Vestiges Arena

En este estadio tipo plaza se encuentran estatuas de piedra en el este, oeste, sur y al norte. Estas estatuas de piedra, bloquean las puertas por donde los participantes entran, por lo que este estadio de tamaño medio parecen aún más pequeños.

Quests diarias

El Administrador de Olimpiada emite quests diarias. Las quests se reponen a las 6:30 am (hora del servidor) todos los días.
• Olympiad Starter (lvl75): Participa y completa tres, cinco o diez partidos de Olimpiada. Gane o pierda, recibirá un premio por su participación.
• Olympiad Veteran (lvl75): Participa y completa cinco de cada tipo de partido (1v1 Match, 1v1 Class Match, y 3v3 Team Match) para reclamar una recompensa.
• Olympiad Undefeated (lvl75): Gana dos, cinco, o diez partidos sin ser derrotado para reclamar una recompensa.
 
Cambios de Puntos de Olimpiadas

Las Leyes de seteo de puntos de Olimpiadas han cambiado:

1- Top 1% - 100 points - 120 points
2- Top 10% - 75 points - 80 points
3- Top 25% - 55 points - 55 points
4- Top 50% - 40 points - 35 points
5- Below 50% - 30 points - 20 points
 
El bonus de Hero ha sido incrementado a 200 puntos (era de 180 puntos).
 
El número mínimo de partidos en el que deben participar para recibir bonificaciones de puntos aumenta a 15 partidos  (era de 9).
Ahora una quinta parte de los puntos del ganador de Olimpiada son adjudicados al ganador de un partido, y una quinta parte de los puntos del perdedor de Olimpiada se reducen del perdedor de un partido (antes, se trataba de un tercio de los puntos del ganador y del perdedor, respectivamente).
Cambios en las recompensas de Olimpiadas
 
La duración del uso del Olympiad Warrior’s Ring, Olympiad Warrior's Earring, and Olympiad Warrior's Necklace a sido incrementado de 30 a 60 días.
Hero Weapons have been enhanced:
•Los Stats básicos como P. Atk. y M. Atk. Han sido incrementados.
•El daño extra en PvP ha sido incrementado.
•Un gran poder de ataque holy ha sido agregado a todas las armas Hero.
 
La habilidad especial del arma Infinity Spear ha sido cambiada. El efecto de cancel y el número de buffs cancelados ha sido reducido, y el rate del skill Reflection ha sido incrementado.
 
Nuevos equipos para la compra con los Olympiad Tokens están ahora disponibles en el Administrador de Olimpiada:
•Vesper Armor Sets, Sigils, y Shields
•Noble Enhancement Stones
•Vorpal Armor Sets, Sigils, y Shields
 
 Los ítems disponibles para el uso de los Noblesse Gate Pass han sido removidos. Noblesse Gate Passes han sido movidos del inventario de Quest al general, y pueden ser vendidos en los shops por 100 Adena.
 Ancient Book - Divine Inspiration (Original Version) ahora puede ser intercambiado, dropeado, vendido a travez del private store. El costo de los mismos ha sido reducido a 90,000 Olympiad tokens (era de450,000 Olympiad tokens).
 El costo de los Giant's Codex es ahora 550 Olympiad tokens (era de 5,500 Olympiad tokens).
 El costo Individual de los puntos de Fame es ahora de 100 puntos de Fame por 1 Medal of Glory (era de 1 punto de Fame por 20 Olympiad tokens).
 El monto de puntos de Fame requerido para la compra de Forgotten Scrolls ha sido reducido a 52,000 Olympiad tokens + 1,950 Fame points + 12,000,000 Adena (era de 52,000 Olympiad tokens + 26,000 Fame points + 12,000,000 Adena).
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« Respuesta #2 : 05 de Noviembre de 2011, 20:10:21 »

Giran Luxury Shop agregados y cambios

Armas y Armaduras a la venta en el Luxury Shop Giran pueden ser compradas con adena en lugar de Crystales.
Los siguientes ítems han sido agregados:

A-Grade Armor

Dark Crystal Breastplate
Dark Crystal Helmet
Dark Crystal Gaiters
Dark Crystal Shield
Dark Crystal Leather Armor
Dark Crystal Leggings
Dark Crystal Robe
Tallum Plate Armor
Tallum Helm
Tallum Leather Armor
Tallum Tunic
Tallum Stockings
Sealed Dark Crystal Gloves
Sealed Tallum Gloves
Sealed Dark Crystal Boots
Sealed Tallum Boots

A-Grade Weapons

Soul Separator
Sword of Miracles
Dark Legion's Edge
Lacerator
Dragon Slayer
Undertaker
Soul Bow
Reaper
Flaming Dragon Skull
Elysian
Doom Crusher
Branch of the Mother Tree
Tallum Glaive
Dragon Grinder

B-Grade Weapons

Great Sword
Heavy War Axe
Sprite's Staff
Keshanberk
Sword of Valhalla
Kris
Hell Knife
Arthro Nail
Dark Elven Longbow
Great Axe
Spell Breaker
Ice Storm Hammer
Military Fleuret
Innominate Victory
Peacemaker

A-Grade and B-Grade Jewelry

Adamantite Necklace
Adamantite Earring
Adamantite Ring
Necklace of Blessing
Earring of Blessing
Ring of Blessing
Necklace of Black Ore
Earring of Black Ore
Ring of Black Ore
Sealed Phoenix Necklace
Sealed Phoenix Earring
Sealed Phoenix Ring
Sealed Majestic Necklace
Sealed Majestic Earring
Sealed Majestic Ring

Tres nuevas capas:

Tres capas nuevas se han añadido. Cada una de estas nuevas capas se relaciona con un Raid Boss en particular y existe en dos versiones diferentes: sealed y soul.
•Sealed: Pueden obtenerse por medio de drop aleatorio matando los respectivos raid boss y no son tradeables. Sealed cloaks pueden desellarse por medio de Weaver NPCs en las ciudades de Rune y Aden. Una vez deselladas pueden ser dropeadas o tradeadas.
•Soul: Se obtienen por medio de quest y no son tradeables.

Nombre de las capas y capturas:

Cloak of Zaken (S80)
Soul Cloak of Zaken (S80)


Cloak of Freya (S84)
Soul Cloak of Freya (S84)


Cloak of Frintezza (S80)
Soul Cloak of Frintezza (S80)


Se obtienen de:

Zaken (Hardest mode)
Quest: Embroidered with Souls - 1)
Freya (both modes)
Quest: Embroidered with Souls - 2)
Scarlet Van Halisha
Quest: Embroidered with Souls - 3)

Skill

Zaken's Call: Teleport a la cercanía de la fortaleza de Zaken.
Reuse delay: 30 minutos.)
Freya's Call: Teleport a la cercanía de la fortaleza de Freya.
Reuse delay: 30 minutos.)
Frintezza's Call: Teleport a la cercanía de la fortaleza de Frintezza.
Reuse delay: 30 minutos.)

Seis nuevas armas Raid Boss

Cuando algunos raid bosses mueren, ahora es posible que dropeen el arma que ellos o sus miñons llevaban. Los stats de cada una de estas armas son las mismas que los stats del arma del mismo grado.
Estas armas pueden ser tradeadas, dropeadas, vendidas a travez de shop privado o NPC y cristalizadas. Las mejoras de SA, augmentación, conversión a PvP y el agregado de atributo de elemento es posible en todas ellas.
Estas armas pueden únicamente ser obtenidas por medio de sus respectivos Raid Bosses, no es posible craftearlas.
Estas armas Raid Boss no son compatibles con la skill Weapon Switch de los Kamaeles, ni tampoco pueden ser intercambiadas por otras armas a través del Blacksmith of Mammon.

Raid Boss Weapon Item Grade & Type Related Raid Boss and Zone Passive Skill
Hellblade S84-Grade One-Handed Sword Darion in Tully's Workshop Hellblade: Inflicts powerful damage to a target and causes Bleeding while attacking.


Claw of Destruction S84-Grade One-Handed Blunt Tiat in the Seed of Destruction Claw of Destruction: Inflicts Fear on a target during a PvP attack.


Butcher Blades S80-Grade Dual Daggers Daytime Zaken (Hard Mode) Butcher Blades: Normal attacks inflict Bleeding to a target.


Blades of Delusion S-Grade Dualsword Aenkinel in Delusion Chamber Blades of Delusion: Normal attacks decrease P. Def to the target.


Blood Brother S-Grade Two-Handed Sword Yehan Klanikus in the Hall of Suffering Blood Brother: Decreases. to a target and inflicts Shock while attacking.


Mardil's Fan A-Grade One-Handed Magic Sword Immortal Savior Mardil in the Tower of Insolence Mardil's Fan: Increases Atk. Spd. by 15%, and when attacked, increases Wind attack attribute.



Tres nuevos accesorios:

Halisha's Helmet - Pirate Captain's Hat - Ice Queen's Tiara


Se obtienen por medio de:

Scarlet Van Halisha - Daytime Zaken (Hard Mode) - Freya (both modes)

Cambios en las tablas de los NPC Traders

Grocers: Grocer NPCs en las ciudades importantes y Dragon Valley ahora venden los mismos items.
A-Grade y B-Grade Arrows y Bolts se venden en Grocery Store de todas las ciudades.
Black Marketeer of Mammon: El Black Marketeer of Mammon ahora vende Ancient Adena a ciertos personajes y durante cierta cantidad de tiempo.
•Lugar: Black Marketeer of Mammon en sus respectivas ciudades.
•Horario de compra: Todos los días de 8 p.m. hasta medianoche (horario del servidor).
•Requisitos: Personajes lv60+
•Precio: 1 Ancient Adena por 4 Adena. Limitado a 1 transacción por personaje por díay el límite de compra por personaje es de 500,000 Ancient Adena. El contador de tiempo resetea diariamente a las 6:30 a.m. (horario del servidor).

Blacksmith of Mammon: El Blacksmith of Mammon puede intercambiar armas highest A-Grade por otras armas de la misma clase para permitir una mayor diversidad de armas de alto nivel. Sin embargo las armas de uso exclusivo de kamaeles y armas duales no pueden ser cambiadas. Las siguientes armas A-Grade pueden ser intercambiadas:

Low class A-Grade weapons

 Elemental Sword
 Spiritual Eye
 Bloody Orchid
 Dasparion's Staff
 Tallum Blade
 Halberd
 Meteor Shower
 Inferno Master
 Destroyer Hammer
 Blood Tornado
 Carnage Bow

High class A-Grade weapons

 Sword of Miracles
 Flaming Dragon Skull
 Soul Separator
 Branch of the Mother Tree
 Elysian
 Tallum Glaive
 Dark Legion's Edge
 Dragon Slayer
 Doom Crusher
 Dragon Grinder
 Soul Bow

Highest class A-Grade weapons

 Themis' Tongue
 Cabrio's Hand
 Naga Storm
 Daimon Crystal
 Sirra's Blade
 Barakiel's Axe
 Tiphon's Spear
 Sword of Ipos
 Behemoth's Tuning Fork
 Sobekk's Hurricane
 Shyeed's Bow

Blacksmiths: Recipes de Soulshot/Spiritshot y recipes de materiales básicos están ahora a la venta por medio de Recipe Merchants en Blacksmith shops.
Blacksmith NPCs de las ciudades pueden remover el sello de A-Grade armor/magic armor accessories y resellar A-Grade armor. Dichas funciones estaba previamente reservadas al Blacksmith of Mammon.
Blacksmith NPCs en cada ciudad pueden agregar SA en armas B-Grade y lower-grade, remover y agregar sello en B-Grade gloves/boots, y realizar y remover augmentaciones.
Dimensional Merchants: El Dimensional Merchants en las ciudades ahora es funcional. Puedes intercambiar Neolithic Crystals con el Dimensional Merchant para cambiar un arma normal a un tipo raro de arma.

Cambios en la joyería Boss

Blessed Earring of Zaken: Blessed Earring of Zaken (S84 - M. Def. 71) puede ser obtenida por medio de Hardest Zaken raid. Its effects include MP +37, 30% increase in Bleed Resistance, 30% increase in Bleed Attack Rate, 15% increase in Heal amount, Vampiric Rage effect, 30% increase in Stun/Mental Attack Resistance, 30% increase in Stun/Mental Attack Rate, and 15 Dark resistance.

Blessed Earring of Zaken es una actualización de Earring of Zaken. Si dos Blessed Earrings of Zaken son equipados al mismo tiempo, sólo el efecto de uno se mantiene activoe.

Joyas Antharas y Valakas Boss: la joyería boss Antharas y Valakas han cambiado.

Boss Jewel Actual Previo
Earring of Antharas 94 MP Bonus 37 71 MP Bonus 31
Necklace of Valakas 125 MP Bonus 50 95 MP Bonus 42


Cambios en Attribute Stones y Crystals

Intercambio de Stone por Crystal: Ahora puedes intercambiar piedras de elemento por cristales de elemento a través del Attribute Master NPCs los cuales se encuentran en las ciudades de Rune y Aden. Por cada crystal debes entregar 5 piedras del mismo atributo + 3,000,000 Adena.
Lugares de caza adicionales de piedras de elemento: Ahora puedes obtener piedras de elemento en más lugares de caza.
•Puedes obtener los siguientes Forgotten Scrolls cazando en estos lugares: Fire Stone: Dragon Valley and Giant's Cave, Water Stone: Dragon Valley and Seed of Annihilation, Earth Stone: Dragon Valley, Antharas' Lair, and Seed of Annihilation, Wind Stone: Dragon Valley and Antharas' Lair, Dark Stone: Dragon Valley, Holy Stone: Monastery of Silence.

Cambios en los Giant's Codex

Ahora puedes obtener Giant's Codexes cazando en estos lugares:
•Giant's Codex: Dragon Valley, Plains of the Lizardmen, Sel Mahum Training Grounds, Wild Beast Reserve, y Fields of Silence/Whispers.
•Giant's Codex - Discipline: Antharas' Lair y Giant's Cave.
•Giant's Codex - Mastery: Antharas' Lair, Giant's Cave, y Seed of Annihilation.
•Giant's Codex - Oblivion: Antharas' Lair y Giant's Cave.

Cambios en los Forgotten Scrolls

Puedes obtener Forgotten Scrolls cazando en los siguientes lugares:
•Protection of Rune: Sel Mahum Training Grounds, Wild Beast Reserve, y Fields of Silence/Whispers.
•Protection of Elemental: Plains of the Lizardmen, Sel Mahum Training Grounds, Wild Beast Reserve, y Fields of Silence/Whispers.
•Protection of Alignment: Plains of the Lizardmen, Sel Mahum Training Grounds, y Fields of Silence/Whispers.
•Fighter's Will: Sel Mahum Training Grounds, y Wild Beast Reserve.
•Archer's Will: Plains of the Lizardmen.
•Magician's Will: Fields of Silence/Whispers.
•Deflect Magic, Anti-Magic Armor, Sixth Sense, Expose Weak Point, Hide, Dual Dagger Mastery, Silent Mind, Seven Arrow, Final Secret, Enlightenment - Wizard/Healer, Servitor Barrier, Excessive Loyalty, Mutual Response, Meteor, Starfall, y Turn Stone: Monastery of Silence
Puedes adquirir Forgotten Scrolls de estos epic bosses:
•Freya (Hard Mode): Ghost Walking, Flame Hawk, Arrow Rain, Ghost Piercing, Wild Shot, Force of Destruction, Dread Pool, y Flame Armor.
•Freya (Normal Mode): Frost Armor, Hurricane Armor, Vampiric Mist, Lightning Shock, Sublime Self-Sacrifice, Blessing of Eva, Lord of Vampire, Seal of Limit, y Spirit of the Phoenix.
•Daytime Zaken (Hard Mode): Seed of Revenge, Hell Scream, Eva's Will, Pain of Shilen, Exciting Adventure, Wind Riding, Demolition Impact, y Golem Armor.

Cambios en otros items

Armor Sets: Los siguientes efectos han sido agregados a Vesper, Vorpal, y Elegia Armor Sets (incluyendo estos para PvP):
•Vesper Noble Heavy Armor Set: Increases Accuracy by 4, Speed by 5, and Resistance to Magic Damage by 1%.
•Vesper Noble Light Armor Set: Increases Evasion by 3. Increases Critical Damage by 172 and Resistance to Paralysis attack by 50%.
•Vesper Noble Robe Set: Increases Speed by 7 and reduces MP consumption by 3% when using skills.
•Vorpal Heavy Armor Set: Increases Accuracy by 4 and Speed by 7.
•Vorpal Light Armor Set: Increases Critical Damage by 182 and Maximum MP by 360. Also, the bonus for Resistance to Paralysis has changed to Resistance to Stun.
•Vorpal Robe Set: Increases Speed by 7 and Maximum MP by 92.
•Elegia Robe Set: Increases Speed by 7 and Maximum MP by 97 while reducing MP consumption by 3% when using skills.

Armas Spear S84-Grade o mayor: La habilidad especia Haste delas armas Spear S84-Grade o mayor ha sido incrementado de 9% a 11%.
Vesper Buster: La descripción de la Vesper Buster rara ha sido corregida.
Dynasty Weapons: las Armas y Armaduras Dynasty son ahora S-Grade (antes S80-Grade). Pueden ser equipadas por personajes de lv76. Los stats no han cambiado.
Octo Claw y Jade Claw: Los valores descriptivos de Focus values en los items Octo Claw y Jade Claw han sido corregidos.
MP Consumption Juice: La descripción del MP Consumption Juice ha sido corregida.
Vesper Gloves y Vesper Noble Gloves: La descripción de los Vesper Gloves (rare type) y Vesper Noble Gloves (rare type) ahora incluye información acerca de la opción de Resistancia al Stun.
S-Grade and A-Grade Crystals: Trader of Mammon ya no vende no S-Grade y A-Grade Crystals.
Forgotten Scrolls: Nuevos iconos en los Forgotten Scroll ahora indican cual Forgotten Scrolls es apropiado para cada clase.
•Scroll for Knight Class: Shield icon
•Scroll for Fighter Class: Sword icon
•Scroll for Mage/Healer Class: Magic icon
Vitality Item Effects: Item effects that maintain or replenish Vitality are now applied instantly, reducing the chance of an effect being canceled due to an attack.
Armas Icarus y Armaduras Moirai: Los Mobs de Field of Whispers y Field of Silence ahora pueden dropear armas Icarus y armaduras Moirai.
Arcos: El consumo de MP para los arcos common han sido reducidos basados en su grado.
Grade Actual Previo
S-Grade 6 11-12
A-Grade 5 10
B-Grade 4 9
C-Grade 3 7-8
D-Grade 2 4-6
No-Grade 1 1-3
Rango de valores de Critical Rate en las armas: Los valores de Critical Rate de Focus PvP varían de la siguiente manera:
Item Name Actual Previo
Vesper Pincer 131 128
Vesper Shooter 133 128
Gemtail Rapier 134 137
Dominion Crossbow 139 137
Heavenstare Rapier 134 137
Thorne Crossbow 139 137

Herb Buffs

Los iconos de apariencia de las Herbs han cambiado para hacerlas más fácilmente distinguibles.
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« Respuesta #3 : 06 de Noviembre de 2011, 14:04:12 »

Antharas' Lair y Dragon Valley han sido renovados

Nuevos Separated Soul NPCs son encontrados en Hunter's Village, Dragon Valley, y Antharas' Lair los cuales pueden teleportar personajes lv80+ entre dichas zonas. Separated Soul NPCs también ofrece quests diarias relacionadas con sus respectivas zonas y pueden sintetizar ciertos elementos en Antharas Blood Crystals:
•Will of Antharas: Se obtienen de los Raid Boss que se encuentran en Antharas' Lair.
•Sealed Blood Crystal: Se obtienen del raid boss que se encuentra en Dragon Valley.
Debido a los cambios realizados en Antharas' Lair y Dragon Valley, ciertas quests ya no están disponibles o sus mobs han sido relocalizados:
•Power of Darkness (level 55)
•Whisper of Dreams - Part 1 (level 56)
•Whisper of Dreams - Part 2 (level 60)

Cualquier quest en la que hayas estado trabajando y haya sido removida puede ser finalizada a través del News Informer NPC. Con excepción de las quests mencionadas a continuación, todo mob relacionado con quests de Antharas' Lair y Dragon Valley se encuentran actualmente en Watcher's Tomb.

Antharas' Lair

Zone Type: Party Hunting Area Recommended Level: 85



Los soldados de Aden han estado por mucho tiempo recolectando los cursed bones de watchmen muerto miserablemente en el Valle de Land Dragon Antharas. Debido a esto, el Blood Curse afecto a algunos mobs undead, y el número de soldados apuntando a Antharas ha sido incrementado. En respuesta, Antharas ha summoneado a feroces mobs a las cercanías de su nido para mantener alejados a los infiltrados.
Se han realizado cambios gráficos en el interior de Antharas' Lair. Nuevos mobs han sido añadidos. Antharas' Lair es ahora hogar de nuevos raid bosses, incluidos Drake Lord, Dragon Beast, y Behemoth Leader. Además, un nuevo y temible mob llamado Knorik puede aparecer durante los raids y patrullan el interior de Antharas' Lair. Un ataque exitoso de Spoil en ciertos mobs en Antharas' Lair puede generar un buff llamado Morale Boost.
Varias quests nuevas relacionadas a Antharas, los mobs en su nido, e ítems relacionados con la caza de Antharas raid han sido añadidos.
Al ingresar al nido de Antharas' a través del the Heart of Warding, ya no desaparece tu Portal Stone. La regeneración de HP de Antharas' y la mayoría de los stats han sido reducidos. El tiempo de casteo de la mayoría de las skills de Antharas ha sido incrementada. Fewer Dragon Helpers, Behemoth Dragons y Tarask Dragons son summoneados durante la caza de Antharas raid. Y los stats de Tarask Dragon han sido reducidos. Cuando Antharas es derrotado, Nevit's Herald aparece en todas las ciudades.
Durante la caza de Antharas Raid, un Antharas Blood Crystal puede resucitar alianzas completas y recuperar totalmente los puntos de experiencia perdidos. Este ítem solo funciona durante la caza de Antharas Raid. Han sido agregados nuevos ítems utilizables, lo cuales pueden ser obtenidos a través de quests y usados durante la caza de Antharas raid.

Dragon Valley

Zone Type: Solo and Party Hunting Area Recommended Level: 80-85



Antiguos mobs de Dragon Valley han sido relocalizados en Watcher's Tomb.
Los Earthquakes pueden aparecer en Dragon Valley en lugares y horarios aleatorios. Durante los mismos, mobs especiales aparecen en grupos.
El ítem Large Dragon Bone, los cuales pueden ser obtenidos en esta zona, summonea ciertos raid boss. Utiliza el ítem en un Dragon Vortex localizados en cuatro lugares dentro de Dragon Valley para summonear y cazar los siguientes raid bosses:
•Emerald Horn
•Bleeding Fly
•Blackdagger Wing
•Shadow Summoner
•Spike Slasher
•Muscle Bomber
•Dust Rider

Si utilizas un spoil puedes obtener aleatoriamente hiervas de MP o buff Morale Boost mientras atacas a ciertos mobs.
•Morale Boost Buff Level 1: Increased Paralysis/Bleed/Poison/Stun Resistance by 50, Critical Rate by 10%, and Critical Power by 10%. The buff only remains while you are in Dragon Valley.
•Morale Boost Buff Level 2: Increased Paralysis/Bleed/Poison/Stun Resistance by 80, Critical Rate by 30%, Critical Power by 15%, P. Atk. by 15%, and M. Atk. by 15%. The buff only remains while you are in Dragon Valley.
•Morale Boost Buff Level 3: Increased Paralysis/Bleed/Poison/Stun Resistance by 90, Critical Rate by 50%, Critical Power by 20%, P. Atk. by 15%, M. Atk. by 15%, Atk. Spd. by 15%, Casting Speed by 15%, and XP by 20%. The buff only remains while you are in Dragon Valley.

Renovaciones en Raid Bosses

Fire Dragon Valakas: La Floating Stone necesaria para ingresar al Hall of Flames a través de Klein, the Watcher of Valakas, ha sido renombrada como Vaculalite Floating Stone. La misma ya no desaparece al ser utilizada para ingresar a Hall of Flames.
 La regeneración de HP y mayoría de los stats de Valakas ha sido reducido. El tiempo de casteo para las skills importantes de Valakas ha sido incrementado. El poder de las skills importantes ha sido ajustado.
 El número de los Lavasaurus Helpers summoneados por Valakas durante la batalla ha sido reducido. La mayoría de los stats y el poder de skills de los Lavasaurus Helpers' ha sido reducido y los mismos pueden ser cazados.
 Cuando Valakas es derrotado Nevit's Herald aparece en todas las ciudades.
 Varias nuevas quests relacionadas con Valakas, los mobs de su nido, y la provisión de ítems utilizables durante la caza de Valakas han sido agregados.
Ice Queen Freya (Hard Mode): La cantidad de Archery Knights que aparecen ha sido reducida, y el tiempo de respawn ha sido incrementado. El HP de Archery Knights' ha sido reducido. El HP de Freya's ha sido reducido, y el usod el skill Eternal Blizzard es menos frecuenten. El HP de Glakias' ha sido reducido.
Beleth: El poder de las skills de Beleth ha sido reducido.

Nuevos items para Valakas y Antharas Raids

Varios items utilizables en la caza de los raids Antharas o Valakas han sido agregados. Estos ítems solo pueden ser utilizados dentro del nido de dichos dragones.
Item Name Effect Reuse Time Duration Target
Totem of Body Increases HP regeneration by 30%. Decreases damage received from falling by 80%. 10 minutes 30 minutes Nearby characters
Totem of Spirit Increases MP regeneration by 30%. 10 minutes 30 minutes Nearby characters
Totem of Bravery Increases P. Def. by 15%. Cures Fear periodically. 10 minutes 30 minutes Nearby characters
Totem of Fortitude Increases M. Def. by 15%. Cures Petrify periodically. 10 minutes 30 minutes Nearby characters
Refined Red Dragon Blood HP recovery 5 minutes - Party members
Refined Blue Dragon Blood MP recovery 5 minutes - Party members

Cambios en las zonas de caza actuales

Tower of Insolence: Todos los mobs de Tower of Insolence ahora dan más experiencia. Algunos de ellos ya no utilizan Stun.
Comprando un Dimensional Stone por 10,000 Adena del NPC Research Keplon y utilizándolo en el Dimension Vortex, puede ser teleportado al piso de su elección:
Item Name Teleport Destination
Green Dimensional Stone First Floor
Blue Dimensional Stone Fifth Floor
Red Dimensional Stone Tenth Floor
Swamp of Screams: El número de mobs ha sido incrementado y varían entre el día y la noche.
Cambios en otras zonas
Lv76+  mobs XP: Mobs de lv76+ ahora dan más putos de XP y de SP.
Mobs del Dimensional Rift: Mobs de Dimensional Rifts ahora dan más puntos de XP y SP.
Mejoras en el drop del Boss de Labyrinth of the Abyss: El boss lv83 del Labyrinth of the Abyss ahora dropea ítems de mayor calidad.
Baylor  y  Crystal Caverns: Al ingresar a Baylor's lair, ninguno de los cristales es consumido.
Blacksmith of Wind tiempo prolongado: The Blacksmith of Wind, Rooney, prolonga el tiempo de estadía en cada lugar que aparece.
Salida de Kamaloka Teleport agregado: Un dispositivo de Teleport de salida del Kamaloka ha sido agregado a cada una de las instancias Kamaloka.

Lucky Pig

Mientras cazas en ciertas zonas, puedes encontrarte al Lucky Pig. Lucky Pig es un cerdo volador de alas blancas. Cuando aparece grita y se enfoca en un personaje al azar.
 Lucky Pig come Adena dropeada y desaparece si no come por 10 minutos. Puede alimentarlo con Adena en un mínimo de tres veces y un máximo de diez veces. Habla con él para determinar si está lleno, cuando está lleno pierde sus alas. En este punto puede darte una recompensa por alimentarlo. Obtienes la recompensa por alimentarlo luego de hacerlo diez veces o hablándole luego de la tercera.

Lucky Pig Locations:
•Level 52 Lucky Pig: Enchanted Valley.
•Level 70 Lucky Pig: Forest of the Dead, Valley of Saints.
•Level 80 Lucky Pig: Wild Beast Pastures, Plains of the Lizardmen, Sel Mahum Training Grounds, Fields of Whispers & Silence, Crypts of Disgrace, Den of Evil, Primeval Isle, y el área de soleo de Dragon Valley.

Lucky Pig Rewards:
•Level 52 Lucky Pig: Neolithic Crystal B y Top-Grade Life Stone - Level 52.
•Level 70 Lucky Pig: Neolithic Crystal A y Soul Crystals - Stage 11.
•Level 80 Lucky Pig: Neolithic Crystal S y Attribute crystals.
Puedes intercambiar Neolithic Crystals with en Dimensional Merchant para cambiar un arma normal a una rara. Para realizar el cambio debes proveer al Dimensional Merchant con el arma y 1 Neolithic Crystal de el mismo grado.

Treasure Chests

Zonas de caza de Aden ahora tienen menos Treasure Chests, pero su recompensa a mejorado. Solo pueden ser abiertas con la skill Unlock o la nueva Maestro Key. (ya no es posible abrirlas con las Treasure Chest Keys.) Los Maestro Key pueden comprarse en los Grocer NPCs en todas las ciudades u obtenidas a través del skill Summon Treasure Key.

La recompensa de los Treasure Chest depende del lv del personaje así como del Treasure Chest:
•La diferencia de lv permitida a con lv77 es de 6 por lo que siendo puedes recibir recompensa de las Treasure Chests lv71 hasta lv83.
•La diferencia a partir de lv78 o mayor es de 5, por lo que siendo lv78 recibes recompensa de las Treasure Chests lv73 a lv83.
Si no recibes recompensa de una Treasure Chest, la misma se auto destruye y desaparece.
Si eres verdaderamente afortunado puede obtener un Adventurer's Treasure Sack del Treasure Chest. Existen tres tipos de Adventurer's Treasure Sack que puedes recibir y cada una está relacionada con el lv del Treasure Chest.
•Beginner Adventurer's Treasure Sack: Un arma aleatoria D-Grade o C-Grade.
•Experienced Adventurer's Treasure Sack: Un arma aleatoria B-Grade, A-Grade, o S-Grade (No incluye Dynasty).
•Great Adventurer's Treasure Sack: Un arma aleatoria Dynasty, Icarus, o Vesper.
En línea

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